![]() It should be noted that the hand mirror can only send items, not receive them, and it also requires a much larger expenditure of vis to transport them." Secondly, the hand mirror can be linked to a mirror that is already paired with another. Simply right-click while holding the linked hand mirror and you will be able to place any items in your inventory into the looking glass to have them transported. There are a few key differences however.įirstly, the hand mirror (as the name implies) is portable. You simply push items through the glass and they will pop out at the linked mirror. I'd also say that the ability to predict the weather on a cantrip is actually a more powerful effect than anything that Prestidigitation can do if you just check every day then you can never be surprised by a sudden shift in the natural weather, that means you can have cold gear ready for an otherwise unexpected blizzard, rather than taking exhaustion and so-on."This magical hand mirror functions much the same way as other magical mirrors. ![]() Even so, I'm happy to take it as one of my limited choices regardless as it's just so much fun to RP with. The main problem with Druidcraft IMO is that it's something that every Druid should really just have you should just get this cantrip at 1st level. I don't think it's any weaker than Prestidigitation, it just does different things (that Prestidigitation can't), but is very much on-brand for a Druid. Druidcraft just seems incredibly weak compared to the other utility cantrips (Minor Illusion, Prestidigitation, Thaumaturgy, etc), which is disappointing for what could otherwise be a very thematic cantrip for druids. It's a pretty telling sign when most of the clever uses for it involve the DM house-ruling the cantrip to have stronger abilities than RAW. Or, you know, that Ming the Merciless is going to hit his Fire Hail button. This would be like expecting Accu-Weather to notice that a vampire and four Archdruids are in town fighting over what kind of storm to throw. ![]() It tells you what the weather systems are like. In any case, it's a weather-prediction cantrip, not a high-power divination looking into alternate realities. To say nothing of the fact that you might not have the spell slots you expect to have. Pre-committing isn't the same as actually casting anything. I wouldn't allow it to work that way, but I'd be happy to let you think that it did. While this cantrip doesn't specify that, it probably should have that kind of limitation. Generally things that predict future events don't take the potential casting of additional spells into consideration for what they predict as the outcome. This can be dubious over long periods (think hours) because the weather could have naturally changed in a way that would mess up the predicted result (still unlikely it would change enough to mess up a yes/no or a/b question however), but very reliable over a short period of time.ĭruidcraft 10/10 most op cantrip in game, literally can be used as part of a 2/day oracle. I pre-commit to cause a increase in wind and heat if I find the artifact in box a, and decrease the wind and heat if i find it in box b. Instant oracle.Įxample: I want to know which box the magical artifact is in, box A or box B. ![]() Then cast druidcraft to predict the weather. Pre-commit to cast control weather and change certain aspects of the weather based off of what happens or what is true.
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